God of War Ragnarök Game Details
God of War Ragnarök is a 2022 action-adventure game developed by Santa Monica Studio and published by Sony Interactive Entertainment. It was released worldwide on November 9, 2022, for both the PlayStation 4 and PlayStation 5, marking the first cross-gen release in the God of War series, and was released for Windows on September 19, 2024. It is the ninth installment in the series, the ninth chronologically, and the sequel to 2018’s God of War. Loosely based on Norse mythology, the game is set in ancient Scandinavia and features series protagonist, Kratos, and his now teenage son, Atreus. Concluding the Norse era of the series, the game’s story follows Kratos and Atreus’ efforts into preventing the nine realms of being destroyed by Ragnarök, the eschatological event which is central to Norse mythology and was foretold to happen in the previous game after Kratos killed the Aesir god Baldur.
The gameplay is similar to the previous 2018 installment. It features combo-based combat, as well as puzzle and role-playing elements. Improvements and additions include Kratos’s main weapons: a magical battle axe and his double-chained blades,and a new magical spear; his shield has become more versatile, with different types of shields that have differing offensive and defensive abilities. His son Atreus, as well as some other characters, provide assistance in combat and can be passively controlled, though as a new feature in the series, he his fully controllable in specific story segments. O
Originally slated for a 2021 release, the game was delayed in part due to Kratos actor Christopher Judge’s health problems in August 2019, and later, the impact of the COVID-19 pandemic on development. A free downloadable content pack titled Valhalla was released on December 12, 2023. Serving as an epilogue to Ragnarök, it follows Kratos as he participates in a series of trials within Valhalla, where he must come to terms with his past life in Greece.
Ragnarök garnered universal acclaim from critics and was praised for its storytelling, characters, visuals, level design, and quality of life improvements over its predecessor. Minor criticism focused on some gameplay mechanics, as well as the excessive hints during puzzles. The game sold 5.1 million units in its first week, making it the fastest-selling first-party launch week in PlayStation history, with over 15 million units sold as of November 2023. At The Game Awards 2022, Ragnarök received a leading 11 nominations, including Game of the Year, winning six. It received a leading 12 nominations at the 26th Annual D.I.C.E. Awards, ultimately winning seven awards including Adventure Game of the Year. It received a leading 15 nominations at the 19th British Academy Games Awards, the most nominations for any game in the history of the ceremony, from which it won six awards, including the EE Game of the Year Award.
God of War Ragnarök System Requirements
Minimum
- CPU: Intel i5-2500k (4 core 3.3 GHz) or AMD Ryzen 3 1200 (4 core 3.1 GHz)
- RAM: 8 GB
- VIDEO CARD: NVIDIA GTX 960 (4 GB) or AMD R9 290X (4 GB)
- DEDICATED VIDEO RAM: 4 GB
- PIXEL SHADER: 5.1
- VERTEX SHADER: 5.1
- OS: Windows 10 64-bit
- FREE DISK SPACE: 70 GB
God of War Ragnarök System Requirements
Recommended
- CPU: Intel i5-6600k (4 core 3.5 GHz) or AMD Ryzen 5 2400 G (4 core 3.6 GHz)
- RAM: 8 GB
- VIDEO CARD: NVIDIA GTX 1060 (6 GB) or AMD RX 570 (4 GB)
- DEDICATED VIDEO RAM: 6 GB (AMD 4GB)
- PIXEL SHADER: 5.1
- VERTEX SHADER: 5.1
- OS: Windows 10 64-bit
- FREE DISK SPACE: 70 GB
GAMEPLAY
God of War Ragnarök is a third-person action-adventure game. It features an over-the-shoulder player-controlled camera, and the game is presented with no camera cuts or loading screens. The gameplay is similar to the previous installment, God of War (2018), including being single-player-only. Throughout the game, players battle Norse mythological foes, with more enemy types than in the prior entry, including newer enemies, such as einherjar, wyverns, stalkers (centaur-like creatures with antlers), phantoms, human raiders, and nøkkens, among many others. The developers also added more mini-bosses to give the game more variety.
The player primarily controls the character Kratos in combo-based combat and puzzle game elements. Kratos’s main weapons are a magical battle axe called the Leviathan Axe, and his signature double-chained blades, the Blades of Chaos. He also dons his original Guardian Shield, and utilizes hand-to-hand combat. The Leviathan Axe is infused with ice elemental magic. It can be thrown at enemies and magically summoned back to his hand, similar to Thor’s hammer Mjölnir. The weapon can be thrown at environmental objects to trigger a damaging explosion, and freeze objects and some enemies in place for puzzle-solving until resummoned. The Blades of Chaos, infused with fire elemental magic, are a pair of blades attached to chains that can be swung around in various maneuvers. A new mechanic for Ragnarök is that the blades can be used like a grappling hook to traverse over chasms, and pick up objects to hurl at enemies. Kratos also obtains a new weapon called the Draupnir Spear, a close- and long-range attack spear that is infused with wind elemental magic and can make copies of itself; Kratos can throw multiple spears at an enemy then have them all explode at once. The spear is also used to traverse or unblock certain pathways. Each weapon has standard light and heavy attacks. They can be upgraded with runes to allow for magical runic attacks, with slots for a light and heavy magical attack, providing a variety of play style options. Additionally, a “Weapon Signature Move” ability was added, which unleashes a powerful magical attack for the equipped weapon. Another added mechanic is that if on a higher ledge, the player can leap down to perform a powerful weapon attack on enemies below.
The developers also revamped the shield for versatility beyond a minor parry; different shields can be obtained and used offensively or defensively depending on which is equipped. Smaller shields are more for parrying and can stun enemies while larger ones are more defensive and can create a large wave of energy to knock enemies back.[7] Kratos’s Spartan Rage ability was also updated to three variants: Fury, Valor, and Wrath. Fury is the standard mode for Spartan Rage and is identical to the previous game in which Kratos uses bare handed attacks to greatly damage enemies. Valor consumes rage energy to restore health and can also be used as a parry if activated precisely, while Wrath unleashes a powerful weapon attack for the equipped weapon.
The character Atreus provides assistance through artificial intelligence (AI), helping in combat, traversal, exploration, and puzzle-solving. The player can passively control Atreus by dictating where he fires his arrows with his bow, either in combat or for puzzle-solving, as well as what magical spectral animals he can summon to further assist with combat. Additionally, Atreus’s combat was updated to reflect his character’s growth. He has longer chained combos, may initiate a fight before Kratos, and his magical abilities were expanded. There are also points in the game where another character will accompany Kratos instead of Atreus and they too can be passively controlled. For the first time in the God of War series, the player can play entirely as a character other than Kratos (not including Ascension‘s multiplayer). This only occurs during some story missions when Atreus goes off on his own without Kratos and the player takes full control of Atreus. His gameplay is similar to Kratos in that he has close range combat by hitting enemies with his bow, and he has long range attacks by using his bow to shoot arrows. Additionally, he has special magical arrows, can create a shield from magic, and can summon magical spectral animals to assist in combat. Atreus also has his own rage ability in which he transforms into a wolf (and later, a bear) to deal greater damage. During these missions, Atreus typically has another character accompanying him and the player can passively control this character just as they do with Atreus when playing as Kratos. For some missions, Atreus has a magical floating sword called Ingrid that replaces the accompanying character.
The game retains the role-playing video game (RPG) elements of the 2018 installment. This includes the crafting system with many of the same resources to create new armor or upgrade existing armor and weapons with better perks. There are also many side quests found outside the game’s core narrative. Ragnarök also adds armor transmogrification, which allows the player to change the appearance of their equipped armor to any other acquired armor without losing any of the equipped armor’s stats.
Ragnarök has over 70 accessibility options. The game’s user interface (UI) system was redesigned “to allow for more flexibility and readability”, and more customization options for combat and interaction systems were also added. All accessibility features from the 2018 installment were retained but also expanded upon to allow players to adjust the gameplay to suit their own play style and needs.
The downloadable content (DLC) pack Valhalla, released on December 12, 2023, uses elements of the roguelite genre. Players play solely as Kratos through a series of trials in random procedurally generated levels, selecting what relic, shield, and rage ability to use throughout a trial run. At the end of each challenge within a trial allows players to select an upgrade to either a weapon, relic, or stats, such as strength or defense, but these upgrades only last for the duration of that trial run. Each run-through and the completion of specific gameplay challenges unlocks further rewards that are permanently unlocked. Death resets the player back to the start of the trial. The DLC also added new enemies, as well as returning ones from the Greek era games, such as cyclopes and minotaurs. A new variant of the rage ability was added called Legacy which lets the player wield the Blade of Olympus, like the rage ability from God of War III (2010); this ability can be used in New Game Plus (NG+) of Ragnarök. New cosmetic armor appearances were also added, including Kratos’s appearance from the original God of War (2005); these can also be applied in NG+.
STORY
Near the end of Fimbulwinter, Kratos and Atreus return home—fending off an ambush from a vengeful Freya—to find their wolf Fenrir as he dies. Atreus’s grief transforms him into a bear and he battles Kratos before returning to his senses. Thor arrives with Odin, who proposes leaving them alone if Atreus abandons searching for Týr and that they kill Freya to make up for killing Magni, Modi and Baldur. Kratos refuses, prompting Thor to duel him to a stalemate. Odin tells Atreus he will leave Kratos alone if the former comes to Asgard. Kratos, Atreus, and Mímir take refuge at Sindri’s home on a branch of Yggdrasil, and later rescue a pacifistic Týr in Svartalfheim. At Gróa’s shrine in Alfheim, they learn only Asgard is fated for destruction while other realms survive under a new champion, implied to be Atreus under his Loki identity. Kratos and Atreus argue over the latter’s supposed destiny.
While asleep, Atreus is transported to Jötunheim where he meets Angrboda, who shows him a mural seemingly foretelling Kratos’s death in Ragnarök and Atreus serving Odin. Atreus is entrusted with spiritual stones containing Giants’ souls, putting one into a snake’s body. Atreus returns to Midgard where Freya attacks again but relents, agreeing to spare Kratos if he helps her break the curse binding her to Midgard, which she temporarily circumvents by transforming into a falcon. In Vanaheim, Kratos opens up to Freya about his family’s deaths in Greece, his vengeance against Olympus, and the emptiness of revenge. After breaking the curse, Freya and Kratos make amends.
Kratos and Atreus argue regarding the latter’s deceitful behavior, causing Atreus to flee to Asgard to attempt to prevent Kratos’s death. He works with Thor and Thrúd to prevent Ragnarök by reassembling an ancient mask for Odin that supposedly grants infinite knowledge. Meanwhile, Kratos, Freya, and Mímir visit the Norns who say Heimdall is destined to kill Atreus. Kratos and Brok consequently forge the Draupnir ring into a spear capable of harming Heimdall. In Helheim, Atreus releases the soulless giant wolf Garm, who tears holes between realms. Reunited with Kratos, Atreus resurrects Fenrir by transferring his soul into Garm, and Kratos and Atreus reconcile. In Vanaheim, Kratos is forced to kill Heimdall and claims Gjallarhorn, setting Ragnarök in motion.
Atreus returns to Asgard and assembles the mask before escaping with it. Týr agrees to fight and asks for the mask; suspicious of Týr’s change of heart, Brok realizes he is calling Atreus “Loki”, like Asgardians. Týr fatally stabs Brok, revealing himself as Odin in disguise. He is driven away but a grief-stricken Sindri blames Atreus for Brok’s death and abandons the group. Atreus and Kratos commit to Ragnarök, entering Muspelheim to help Surtr achieve a destined primordial form to destroy Asgard.
The realms’ united forces gather under Kratos’s leadership; he sounds Gjallarhorn to begin the siege of Asgard. The battle begins poorly: Elves and Vanir struggle with Asgard’s defenses, Sindri comes alone to avoid more dwarven deaths, and the army is forced to rescue Midgardian refugees. The tides turn when Angrboda arrives with Fenrir and the snake Atreus saved, now grown into Jörmungandr, who battles Thor while Sindri destroys Asgard’s wall. Thrúd and Sif defect after discovering Odin used refugees as shields. Thor knocks Jörmungandr back in time and battles Kratos, but is convinced to stand down to help his family, only to be killed by Odin for disobeying. Kratos, Atreus, Freya, and Mímir fight Odin but he shatters the ground beneath them to reveal the rift between worlds. Odin encourages Atreus to use the mask but the latter shatters it. An infuriated Odin attacks one final time but is eventually defeated. Atreus traps Odin’s soul in a spiritual stone, which Sindri smashes. Surtr destroys Asgard as the group escapes to Midgard whilst Freyr sacrifices himself to buy time for them to escape.
Angrboda shows Kratos and Atreus a mural Faye had destroyed so they could determine their own fate. Atreus resolves to find surviving Giants and bids farewell to Kratos, who then discovers a mural depicting himself as a beloved god of peace and justice. Overcome with emotion and finally hopeful about his future, Kratos recruits Freya and Mímir to restore peace. Asgard’s Einherjar are cleared out, Freya kills the vengeful Valkyrie Queen Gná and reclaims her mantle, the Aesir relocate to Vanaheim and achieve peace with the Vanir, Thrúd wields Mjölnir to honor Thor, and the real Týr is freed in Niflheim.
In the secret ending, Kratos, Freya, Mímir, and an unforgiving Sindri attend Brok’s funeral in Svartalfheim.
DEVELOPMENT
During the development of God of War (2018), that game’s director, Cory Barlog, confirmed that the 2018 installment would not be Kratos’s last game, and that future games would continue to be set in the Norse environment and include Atreus. A sequel was then teased at the end of that game; it ended with Ragnarök looming, as well as a secret ending that showed a vision of Thor confronting Kratos and Atreus at the end of Fimbulwinter. Following this saw various pre-release marketing materials that included the hidden phrase “Ragnarök is coming”.
During the PlayStation 5 (PS5) Showcase event on September 16, 2020, a new God of War was officially announced for a 2021 release on the newer console. After Sony Interactive Entertainment revealed their plans to support their previous console until at least 2022, it was later confirmed that the game would also release on the PlayStation 4 (PS4), in turn marking the first cross-gen release in the series. The game’s title was confirmed to be God of War Ragnarök during the following year’s showcase event, although earlier that year, the title had accidentally been leaked.
Development of the game was impacted by the COVID-19 pandemic. In June 2021, head of PlayStation Studios, Hermen Hulst, confirmed that the game had been delayed, partly due to the pandemic, as he stated that there were issues getting access to performance capture and talent. Santa Monica Studio issued a statement regarding the delay, which said that while they were focused on delivering a top-quality game, they also wanted to maintain the safety of those involved with the development.
RELEASE
November 9, 2022
God of War Ragnarök Download Files
- fg-01.bin (46.4 GB)
- fg-02.bin (5.9 GB)
- fg-03.bin (5.1 GB)
- fg-04.bin (4.5 GB)
- fg-05.bin (2.5 GB)
- fg-06.bin (611.9 MB)
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- fg-09.bin (343.4 KB)
- fg-10.bin (50.4 KB)
- fg-11.bin (47.6 KB)
- fg-optional-arabic-vo.bin (1.4 GB)
- fg-optional-bonus-content.bin (502.7 MB)
- fg-optional-brazilian-vo.bin (1.3 GB)
- fg-optional-french-vo.bin (1.4 GB)
- fg-optional-german-vo.bin (1.4 GB)
- fg-optional-greek-vo.bin (1.4 GB)
- fg-optional-italian-vo.bin (1.4 GB)
- fg-optional-japanese-vo.bin (1.3 GB)
- fg-optional-mexican-vo.bin (1.4 GB)
- fg-optional-polish-vo.bin (1.4 GB)
- fg-optional-portuguese-vo.bin (1.3 GB)
- fg-optional-russian-vo.bin (1.4 GB)
- fg-optional-spanish-vo.bin (1.4 GB)
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