Burnout Paradise System Requirements
Minimum
- CPU: AMD FX4300 or Intel Core i3 2130
- CPU SPEED: Info
- RAM: 4 GB
- DEDICATED VIDEO RAM: 1024 MB
- PIXEL SHADER: 5.0
- VERTEX SHADER: 5.0
- OS: 64bit versions of Windows® 7, Windows® 8, Windows® 10
- FREE DISK SPACE: 8 GB
Burnout Paradise System Requirements
Recommended
- CPU: AMD FX4300 or Intel Core i3 2130
- CPU SPEED: Info
- RAM: 8 GB
- PIXEL SHADER: 5.0
- VERTEX SHADER: 5.0
- OS: 64bit versions of Windows® 7, Windows® 8, Windows® 10
- FREE DISK SPACE: 8 GB
Burnout Paradise Game Details
Burnout Paradise is a 2008 open world racing video game developed by Criterion Games and published by Electronic Arts for PlayStation 3, Xbox 360 and Microsoft Windows. It was also released on the PlayStation Store and via Xbox Live Marketplace’s Games on Demand. It was later added to the libraries of Greatest Hits and Platinum Hits titles and was made backward compatible with the Xbox One in November 2016. It is the first game in the Burnout series to be released on Microsoft Windows.
Paradise‘s gameplay is set in the fictional “Paradise City”, an open world in which players can compete in several types of races. Players can also compete online, which includes additional game modes, such as “Cops and Robbers”. Several free game updates introduce new features such as a time-of-day cycle and motorcycles. The game also features paid downloadable content in the form of new cars and the fictional “Big Surf Island”.
The game was very well received upon release, with aggregate score sites GameRankings reporting an average score of 88% and Metacritic reporting an average score of 88 out of 100. The game won several awards in 2008, with Spike TV, GameTrailers and GameSpot all awarding it Best Driving Game. Reviewers felt the game had an excellent sense of speed, and praised the open world gameplay, a first for the Burnout series. Burnout Paradise is considered by some to be one of the greatest video games ever made.
A remastered version, titled Burnout Paradise Remastered, which includes all downloadable content (except the Time Savers Pack) and support for higher-resolution displays, was released on 16 March 2018 for PlayStation 4 and Xbox One, and on 21 August for Windows via EA’s Origin platform. The online service for the original version of the game was permanently discontinued in August 2019. The remastered version for Nintendo Switch with refreshed online servers was released on 19 June 2020.
GAMEPLAY
Burnout Paradise is set in an open-world environment. Players have the opportunity to progress at their own pace and level; the game, unlike others, is not actually set to a rigid gameplay framework. According to Alex Ward, creative director of the game at developer Criterion Games, this game is a “complete reinvention” of the Burnout series. He also said that “to create truly next-generation gameplay, they needed to create a truly next-generation game from the ground up”. Initially day and night cycles were not included in the game but a software update entitled “Davis” added this element to the game. For the first time in the series, records are now kept on a player’s drivers license, including statistics such as fastest time and biggest crash for every street in the game. Completing events raises the driver rank, which unlocks access to new cars.
In previous Burnout games, “Crash Mode”, was a dedicated mode in which players were given multiple scenarios in which to cause the biggest crash. In Burnout Paradise, “Crash Mode”, now called “Showtime”, can be initiated at any time and place in the game. Showtime does differ from the previous incarnation of Crash Mode being that instead of crashing into a busy intersection and watching a crash play out, Showtime has bouncing the vehicle around for as long as possible to gain points. During a race players may now take any route to get to the destination. Races and other events are started by simply stopping at any of the traffic lights and applying the accelerator and brake at the same time. The game features the ability to customize race settings, such as traffic, race routes, and including/excluding cars based on their boost types.
Paradise‘s damage system has also been reworked. There are now two different types of crashes based on the car’s condition after the crash. If the player’s car manages to retain all four wheels and does not break its chassis, the player can drive out of the crash and continue playing; this is called a “driveaway”. If a player’s car loses any wheels, the engine is damaged too much from an impact, the car lands on its side or roof or lands outside of the game’s map, the car is in a “wrecked” state and the player will have to wait until their car is reset. Cars dynamically compress and deform around objects they crash into.
Cars now have manufacturer and model names, which are loosely based on real-world cars. Cars may not be “tuned up” or customized apart from color changes, which may be done in real-time by driving through the forecourt of a paint shop, or by selecting the color during vehicle selection. Other real-time changes include driving through the forecourt of a gas station to automatically refill the vehicle’s boost meter, and driving through the forecourt of a repair shop to automatically repair the vehicle.
STORY
Welcome back to Paradise City! Make action your middle name as you rule the streets in Burnout™ Paradise Remastered. Tear up the town from hectic downtown avenues to wild mountain roads. Relive the high-octane stunts and wanton destruction of one of the greatest arcade-driving games ever!
Burnout Paradise Remastered provides the ultimate driving playground for you and your friends to play online. This remaster includes all add-ons from the Year of Paradise, including the Big Surf Island update, meticulously recreated and ready to wreck in 4K.
- Big Surf Island – Introduces an all-new district to Paradise City with fresh discoverables, events, online challenges, and nine new vehicles.
- Cops and Robbers – Introduces new online game mode along with police variations for 33 of Paradise’s original vehicles.
- Legendary Cars – Includes the Carson GT Nighthawk, Hunter Cavalry Bootlegger, Hunter Manhattan Spirit, and the Jansen 88 Special.
- Burnout Bikes – Adds 7-10 hours of single-player and countless hours of multiplayer play. Includes four motorbikes: FV1100, FV1100-T1, Firehawk V4, and Firehawk GP Competition.
- Burnout Paradise Toys – Includes toy versions of the following cars: Hunter Cavalry, Hunter Manhattan, Krieger WTR, Jansen P12, Hunter Takedown 4×4, Carson GT Concept, Hunter Citizen, Carson Inferno Van, and the Nakamura Firehawk GP Competition (Bike).
- Burnout Paradise Party – Allows for a pass-the-controls group party in-game to complete challenges.
- Burnout Paradise Boost – Includes two vehicles with unique boost abilities: the Carson Extreme Hotrod and Montgomery Hawker Mech.
- Burnout Paradise Cagney – Includes two brand new vehicles and additional “community” vehicle finishes plus online game modes.
Explore Paradise City with Friends-
Burn rubber and shred metal across the open roads of Paradise City while discovering jumps, stunts, and shortcuts. Blaze your path to glory in unique events, using your knowledge of the city to find the fastest routes and get the drop on rivals. Wreck your friends online or join forces to demolish hundreds of online challenges.
Break the Rules and Crash Anywhere at Any Time-
Throw out that driver’s handbook and set speed and destruction records all over town. Track how many you own, and prove your demolition dominance against your friends. Send your car launching, spinning, and scraping through the city, smashing through traffic and leaving a very expensive trail of wreckage in your rearview.
The Definitive Burnout Paradise Experience-
The remaster delivers the complete original game and all additional downloadable content ever released with a range of technical enhancements for greater visual fidelity and authenticity, including high resolution textures and more.
Development
The concept of Burnout Paradise came from director Alex Ward’s experience playing open world games, specifically Crackdown, Test Drive Unlimited and Mercenaries: Playground of Destruction. Ward found that with a title like Mercenaries the game’s world provided more entertainment than the developers likely planned and gave him a sense of freedom in playing around with inconsequential elements of the game. He wanted to take this idea into Burnout Paradise: “My philosophy was that if me and you both played it for three hours, we’d both do different things”. By focusing on discovery and exploration, the game ended up being a racing game without any defined tracks, a novel element at the time, which has since influenced several other racing game developers in their approaches. Ward also wanted to develop the game as a social platform, leading to some of its design choices for multiplayer formats.
Ward, in an interview in 2018, noted the difficulty he had in convincing Electronic Arts to follow his vision. The Burnout series at the time was already seen as a less lucrative property compared to the Need for Speed series by EA, and further, Ward found that EA was not amendable to the open world idea he presented. Ward took steps that he could to make Burnout Paradise a desirable game prior to its release to show his superiors that his ideas were sound, which proved out when the game sold more than one million copies within the first three months of release.
Release
A demo was made available on 13 December 2007 for both PlayStation 3 via PlayStation Store and Xbox 360 via Xbox Live Marketplace. From January 4 through 14, Criterion raised the maximum number of players for the online Freeburn in the Paradise demo to 8 players (online play for the demo has since been shut down completely). With it, a total of 13 new Freeburn challenges were made available for players to play. In 2008, Paradise was made available for download on the PlayStation Store. Upon installation and first execution, all updates are downloaded and installed, which allows the player to have the latest version of Burnout Paradise.
Burnout Paradise features in-game advertisements for a number of brands, including Burger King, JL Audio, Nvidia, Gillette, Vizio, CompUSA and EVGA. From 6 October 2008, in-game billboards featured ads for the then United States Democratic Presidential Candidate Barack Obama. Electronic Arts confirmed that the Obama campaign paid for the advertisements, marking the first time that a United States presidential candidate has bought in-game advertising. The Obama campaign ran only on the Xbox 360 version of the game.
The Xbox 360 version of Burnout Paradise was made available for backward compatibility with the Xbox One in November 2016. On 16 December, it was made available to Xbox Live Gold members for free until 31 December.
Criterion has disabled the optional online features for the original releases in August 2019.
Burnout Paradise Download Files
- fg-01.bin (629.9 MB)
- fg-02.bin (396.1 MB)
- fg-03.bin (145.6 MB)
- fg-04.bin (14.6 MB)
- fg-optional-french.bin (49.7 MB)
- fg-optional-german.bin (54.9 MB)
- fg-optional-italian.bin (62.5 MB)
- fg-optional-polish.bin (54.6 MB)
- fg-optional-russian.bin (58.2 MB)
- fg-optional-spanish.bin (57.8 MB)
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