The Last of Us Part II Remastered – Game

About The Last of Us Part II Remastered – Game

The Last of Us Part II Remastered Game Details

The Last of Us Part II is a 2020 action-adventure game developed by Naughty Dog and published by Sony Interactive Entertainment. Set four years after The Last of Us (2013), the game focuses on two playable characters in a post-apocalyptic United States whose lives intertwine: Ellie, who sets out in revenge for a murder, and Abby, a soldier who becomes involved in a conflict between her militia and a religious cult. The game uses a third-person perspective; the player must fight human enemies and zombie-like creatures with firearms, improvised weapons, and stealth.

The game’s development began in 2014, after the release of The Last of Us Remastered. Neil Druckmann returned as creative director, co-writing the story with Halley Gross. The themes of revenge and retribution were inspired by Druckmann’s experiences growing up in Israel. Ashley Johnson reprises her role as Ellie, while Laura Bailey was cast as Abby. Their performances included the simultaneous recording of motion and voice. Gustavo Santaolalla returned to compose and perform the score. The developers pushed the PlayStation 4’s technical capabilities. Development reportedly included a crunch schedule of 12-hour workdays and cost around US$220 million, making it one of the most expensive video games to develop.

Following some delays, partly due to the COVID-19 pandemic, The Last of Us Part II was released for the PlayStation 4 on June 19, 2020. A remastered version was released for the PlayStation 5 on January 19, 2024, and for Windows on April 3, 2025. Part II received acclaim for its gameplay, audio design, score, performances, characters, and visual fidelity, though its narrative and themes divided critics. It was review bombed on Metacritic, with some players criticizing the story and characters; discourse surrounding the game became adversarial. Part II is one of the best-selling PlayStation 4 games and the fastest-selling PlayStation 4 exclusive, with over four million units sold in its release weekend and over ten million by 2022. It won more than 320 Game of the Year awards and received multiple other accolades from awards shows and gaming publications.

The Last of Us Part II Remastered System Requirements

Minimum

  • CPU: Intel Core i3-8100, AMD Ryzen 3 1300X
  • RAM: 16 GB
  • VIDEO CARD: NVIDIA GeForce GTX 1650, AMD Radeon RX 5500XT
  • DEDICATED VIDEO RAM: 4096 MB
  • OS: Windows 10/11 64-bit (version 1909 or higher)
  • SHADER MODEL VERSION: 6.0
  • FREE DISK SPACE: 150 GB

The Last of Us Part II Remastered System Requirements

Recommended

  • CPU: Intel Core i5-8400 or AMD Ryzen 5 3600
  • RAM: 16 GB
  • VIDEO CARD: NVIDIA GeForce RTX 3060 or AMD Radeon RX 5700
  • DEDICATED VIDEO RAM: 8192 MB
  • OS: Windows 10/11 (version 1909 or higher)
  • SHADER MODEL VERSION: 6.0
  • FREE DISK SPACE: 140 GB

GAMEPLAY

The Last of Us Part II is an action-adventure game played from a third-person perspective featuring elements of the survival horror genre. The player traverses post-apocalyptic environments such as buildings and forests to advance the story. The player can use firearms, improvised weapons, and stealth to defend against hostile humans and cannibalistic creatures infected by a mutated strain of the Cordyceps fungus. Control intermittently switches between Ellie and Abby; the player also briefly controls Joel in the opening sequence. The nimble nature of the player character introduces platforming elements, allowing the player to jump and climb to traverse environments and gain advantages during combat. The player can break glass objects such as windows to access certain areas or obtain supplies. Some areas are navigated by horse or boat.

In combat, the player can use long-range weapons such as rifles and bows, and short-range weapons such as pistols and revolvers. The player is able to scavenge limited-use melee weapons such as machetes and hammers, and throw bricks and bottles to distract or attack enemies. Collected items can be used to upgrade weapons at workbenches or craft equipment such as health kits, Molotov cocktails, and makeshift silencers. The player can collect supplements to upgrade skills in a skill tree; training manuals found throughout the environment unlock additional skill tree branches, allowing upgrades to attributes such as the health meter, crafting speed, and ammunition types.

Though the player can attack enemies directly, they can also use stealth to attack undetected or sneak past them. “Listen Mode” allows the player to locate enemies through a heightened sense of hearing and spatial awareness, indicated as outlines visible through walls and objects. In the cover system, the player can crouch behind obstacles to gain advantages in combat, and can also crawl in a prone position to evade enemies. Hostile enemies use artificial intelligence; they may take cover or call for assistance, and can take advantage when the player is distracted, out of ammunition, or in a fight. The player may be impaled by an arrow, which will progressively decrease their health meter and disables Listen Mode until removed when in cover. Player companions, such as Dina, assist in combat by killing enemies or announcing their location. The game introduces guard dogs that track the player’s scent, which can be visualized in Listen Mode.

STORY

Joel (Troy Baker) confesses to his brother, Tommy (Jeffrey Pierce), his responsibility in preventing the Fireflies attempting to develop a cure for the Cordyceps fungus pandemic by saving Ellie (Ashley Johnson) from a non-survivable surgical procedure. Four years later, Joel and Ellie have built a life in Jackson, Wyoming, though their relationship has become strained. While on patrol, Joel and Tommy rescue a stranger, Abby (Laura Bailey), from an Infected horde. They return to an outpost used as a temporary hideout by Abby’s group, former Fireflies now part of the Washington Liberation Front (WLF), a militia group based in Seattle, Washington. The group attack Joel and Tommy; Abby seeks revenge against Joel for murdering her father, the Firefly surgeon (Derek Phillips) who was to perform the operation on Ellie. Meanwhile, Ellie and her girlfriend, Dina (Shannon Woodward), search for the brothers. Ellie enters the WLF outpost and witnesses Abby beat Joel to death. Abby spares Ellie and Tommy, who swear revenge.

Tommy sets out for Seattle to hunt Abby, and Ellie and Dina follow him. In Seattle, Ellie reveals her immunity to Dina, who in turn reveals she is pregnant. The next day, Ellie pursues Tommy alone and encounters Jesse (Stephen Chang), Dina’s ex-boyfriend, who followed them. While searching for Abby’s friend Nora (Chelsea Tavares), Ellie encounters the Seraphites, a religious cult locked in a battle with the WLF over control of Seattle. Ellie tracks down Nora and tortures her for information on Abby’s location, which traumatizes Ellie. The following day, she kills two more members of Abby’s group, the pregnant Mel (Ashly Burch) and her boyfriend, Owen (Patrick Fugit). A flashback reveals that, two years earlier, Ellie traveled to the Firefly hospital in Salt Lake City and learned the truth. Devastated, she cut ties with Joel. In the present, Ellie’s group is ambushed by Abby, who kills Jesse and holds Tommy hostage.

Three days earlier, Abby learns that Owen, her ex-boyfriend, has gone missing while investigating Seraphite activity. Abby searches for Owen and is captured by Seraphites. She is rescued by Yara (Victoria Grace) and Lev (Ian Alexander), Seraphite siblings who have been branded apostates after Lev defied Seraphite traditions. Though Yara suffers a broken arm, Abby leaves them to find Owen who, disillusioned with the war, plans to sail to Santa Barbara, California, where Fireflies may be regrouping. Abby returns to rescue Yara and Lev, and travels across Seattle with Lev to retrieve medical supplies so Mel can amputate Yara’s arm. After the surgery, Lev runs away to convince his devout mother to leave the Seraphite cult. Abby and Yara find him in the Seraphite settlement, where Lev has accidentally killed his mother in self-defense. The trio flee as the WLF begins an assault on the Seraphites. Abby betrays the WLF to save Lev, and Yara sacrifices herself to allow Abby and Lev to escape. The pair return to find Owen and Mel dead and a map leading to Ellie’s hideout. An enraged Abby shoots Tommy, impairing him, and severely beats Ellie and Dina. At Lev’s insistence, Abby spares them and tells them to leave Seattle.

Several months later, Ellie and Dina are living on a farm, raising Dina and Jesse’s son, though Ellie suffers from post-traumatic stress. When Tommy arrives with information on Abby’s whereabouts, Ellie leaves to find her, despite Dina’s pleas to stay. Abby and Lev arrive in Santa Barbara searching for the Fireflies, who they discover are regrouping at Catalina Island, California, but are captured, tortured, and left to die by the slave-keeping Rattlers. Ellie arrives at Santa Barbara and rescues the pair. Ellie forces Abby to fight her, during which Abby bites off two of Ellie’s fingers. Ellie overpowers and nearly drowns Abby, but has a change of heart after having a flashback of Joel, and ultimately spares her. Abby and Lev sail to the Fireflies. Ellie returns to the farmhouse and finds it empty. She tries to play Joel’s guitar with her damaged hand, recalls her last conversation with Joel in which she expressed her willingness to forgive him, and leaves.

DEVELOPMENT

Early story concepts for The Last of Us Part II were conceived during the development of The Last of Us in 2013. Naughty Dog began development in 2014, soon after the release of The Last of Us Remastered. By August 2017, with the release of Uncharted: The Lost Legacy, the entire 350-person team at Naughty Dog had shifted to develop Part II. Neil Druckmann led development as creative director and writer, reprising his role from The Last of Us and Uncharted 4: A Thief’s End (2016). Anthony Newman and Kurt Margenau were selected to be co-game directors for Part II, overseeing gameplay elements such as level design and mechanics. For the final months of development, due to the COVID-19 pandemic, the team operated via remote work arrangements. In total, approximately 2,169 developers across 14 studios worked on the game. According to documents from publisher Sony Interactive Entertainment, the 70-month development peaked at 200 full-time employees and cost around US$220 million, making it one of the most expensive video games to develop.

Druckmann wrote the story with Halley Gross. The team experimented with different plot structures and considered scrapping the project until they settled on an idea that mirrored the first game; Druckmann said that whereas The Last of Us is about the extreme measures one would take for love, Part II is more about how far one would go to bring justice for those they love. The themes of revenge and retribution were inspired by Druckmann’s experiences growing up in Israel, where violence was a frequent topic. He recalled watching footage of the 2000 Ramallah lynching, and how, after hearing the cheering crowds, his mind turned to violent thoughts about bringing the perpetrators to justice. He wanted the player to feel a “thirst for revenge” before making them realize the reality of their actions. Druckmann said other themes include tribalism, trauma, and the pursuit of justice. Artists at Naughty Dog traveled to Seattle to analyze the architecture, vegetation, materials, topography, lighting, and capture photorealistic textures.

RELEASE

January 19, 2024

The Last of Us Part II Remastered Download Files 

  • fg-01.bin (48.5 GB)
  • fg-02.bin (83.0 MB)
  • fg-03.bin (2.5 MB)
  • fg-optional-bonus-soundtrack.bin (112.9 MB)
  • fg-optional-brazilian.bin (2.1 GB)
  • fg-optional-chinese-simplified.bin (138.5 MB)
  • fg-optional-chinese-traditional.bin (136.7 MB)
  • fg-optional-credits-and-bts.bin (4.5 GB)
  • fg-optional-croatian.bin (126.4 MB)
  • fg-optional-czech.bin (138.4 MB)
  • fg-optional-danish.bin (146.9 MB)
  • fg-optional-dutch.bin (140.2 MB)
  • fg-optional-finnish.bin (161.6 MB)
  • fg-optional-french.bin (2.0 GB)
  • fg-optional-german.bin (2.1 GB)
  • fg-optional-greek.bin (2.0 GB)
  • fg-optional-hungarian.bin (130.3 MB)
  • fg-optional-italian.bin (2.1 GB)
  • fg-optional-korean.bin (138.6 MB)
  • fg-optional-mexican.bin (2.1 GB)
  • fg-optional-norwegian.bin (133.9 MB)
  • fg-optional-polish.bin (2.1 GB)
  • fg-optional-portuguese.bin (2.1 GB)
  • fg-optional-russian.bin (2.1 GB)
  • fg-optional-spanish.bin (2.1 GB)
  • fg-optional-swedish.bin (145.8 MB)
  • fg-optional-turkish.bin (2.1 GB)

DOWNLOAD GAME

The Last of Us Part II Remastered - Game Free Download 📥 - Gamingwap

File Size 77.5 GB

The Last of Us Part II Remastered - Game Free Download 📥 - Gamingwap

File Size # GB

The Last of Us Part II Remastered - Game Free Download 📥 - Gamingwap

File Size # GB

The Last of Us Part II Remastered - Game Free Download 📥 - Gamingwap

File Size # GB

The Last of Us Part II Remastered - Game Free Download 📥 - Gamingwap

File Size # GB

The Last of Us Part II Remastered - Game Free Download 📥 - Gamingwap

File Size # GB

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